stimulus_elements¶
Specifies the set of stimulus elements that the world can generate.
Syntax¶
stimulus_elements = e1, e2, e3, ..., en
Description¶
stimulus_elements = e1, e2, e3, ..., bn
sets the stimulus elements to {e1, e2, e3, ..., en}
.
Each stimulus element name must be a valid name.
The comma-separated list of stimulus elements may be line-broken:
stimulus_elements = e1, e2, e3, e4, e5
Example¶
stimulus_elements = lever, reward
sets the behavior repertoire of the subject to {lever, reward}