:orphan: random_seed *********** Sets a seed to the random generator used in the simulations. This is useful when wanting the result of a script to be reproducible, even though the decisions about behavior responses are taken using a random function. It may be set anywhere in the script. .. note:: The parameter ``random_seed`` can only be specified once per script. Syntax ------ :: random_seed = n where n is a string. Strings representing an integer are often used. See example below. Description ----------- ``random_seed = n`` sets the random generator seed to ``n``. Examples -------- :: random_seed = 5 sets the random seed to 5. :: random_seed = hello sets the seed to the string 'hello'.